Initialize engine version: 5.3.3p3 (1d2e01741d9f)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 560 Ti   (ID=0x1200)
    Vendor:   NVIDIA
    VRAM:     977 MB
Begin MonoManager ReloadAssembly
Platform assembly: D:\Omer\Codebase\Unity\StoneTower\Builds\Win32\GameJolt\Super Tower Rush_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Omer\Codebase\Unity\StoneTower\Builds\Win32\GameJolt\Super Tower Rush_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Omer\Codebase\Unity\StoneTower\Builds\Win32\GameJolt\Super Tower Rush_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\Omer\Codebase\Unity\StoneTower\Builds\Win32\GameJolt\Super Tower Rush_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\Omer\Codebase\Unity\StoneTower\Builds\Win32\GameJolt\Super Tower Rush_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Omer\Codebase\Unity\StoneTower\Builds\Win32\GameJolt\Super Tower Rush_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\Omer\Codebase\Unity\StoneTower\Builds\Win32\GameJolt\Super Tower Rush_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\Omer\Codebase\Unity\StoneTower\Builds\Win32\GameJolt\Super Tower Rush_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: D:\Omer\Codebase\Unity\StoneTower\Builds\Win32\GameJolt\Super Tower Rush_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\Omer\Codebase\Unity\StoneTower\Builds\Win32\GameJolt\Super Tower Rush_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\Omer\Codebase\Unity\StoneTower\Builds\Win32\GameJolt\Super Tower Rush_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\Omer\Codebase\Unity\StoneTower\Builds\Win32\GameJolt\Super Tower Rush_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Completed reload, in  0.135 seconds
Platform assembly: D:\Omer\Codebase\Unity\StoneTower\Builds\Win32\GameJolt\Super Tower Rush_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\Omer\Codebase\Unity\StoneTower\Builds\Win32\GameJolt\Super Tower Rush_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 3840x1080 at -1920,0
<RI> Initialized touch support.

UnloadTime: 0.601154 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Setting up 1 worker threads for Enlighten.
  Thread -> id: 32fc -> priority: 1 
